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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: In a hole in the ground there lived a hobbit... » » » » Post: Re: In a hole in the ground there lived a hobbit... |
Print at Dec 17, 2025, 6:31:54 AM |
| Posted by Ceciliabr at Aug 14, 2018, 8:42:50 PM |
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Re: In a hole in the ground there lived a hobbit... 'm a bit curious about how you make the chrome surfaces... You have to edit the .obj file, and change the material description to mirrors. There's an old thread that explains this somewhere on the forum, but it seems I'm not able to find it right now. ...avoid getting all the white spots that usually appears on shiny surfaces Mostly by repositioning the light sources and setting the shininessShader to glossy. Adapting is the key to survival Cec |
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