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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Bump mapping » » » » Post: Bump mapping |
Print at Jan 1, 2026, 6:47:10 PM |
| Posted by Ceciliabr at Jul 25, 2018, 3:13:08 AM |
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Bump mapping I have been doing some experiments with texturing (when my surroundings have allowed it), and I have found that Sunflow can do a lot with texturing that I was not aware of. Among the features listed for Sunflow we can find Bump/normal mapping via surface modifiers. I have studied the Wavefront mtl-bible and tried my best to get this to work, but I must admit that my skills are not nearly what I imagined. So I give up and ask for help: Does anyone know how to implement bump/normal-mapping for Sunflow? It really makes a difference. ![]() The obj file and the bump map can be downloaded here Cec |
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