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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Holes in the ground » » » » Post: Re: Holes in the ground |
Print at Dec 19, 2025, 10:30:42 AM |
| Posted by UbuntuBirdy at Jul 23, 2018, 1:51:49 PM |
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Re: Holes in the ground So, based on your path above, I figured out how to edit it manually. I tried it with Inkescape, but this software does not run properly on my system. Perhaps I should look aroud for an alternative... I wish I could build a boat about 38m long and 5m wide (Freycinet), because this would fit in most of the locks but for boats from 25m upwards you have to have a captain's license (at least 4 years to gain) to control it. So my Luxemotor will be just under 25m. For this size I only need to have a "small" license. The idea about the pontoons is a good one, and it's a cheap one. That's why I already had it myselfe: ![]() The COBO1215 and the COBO0609 are both based on a pontoon platform and the COBO1215 is even usable for coastal waters. But they have oune big problem: they are much higher than the other boats, and that is a problem, if you have to pass low bridges. The COBO0609 is my try to fix this problem, but this boat is really small... At this point I have to say thank you very much for your help with the svg path, you really saved my boat projects and fixed my problem (even if it's not a perfectionist-solution ). Now I only have to wait for SH3D 6.0 to fix the group-problem and from then SH3D is a perfect boat and ship design software!---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
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