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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Holes in the ground » » » » Post: Re: Holes in the ground |
Print at Dec 17, 2025, 9:08:45 AM |
| Posted by okh at Jul 8, 2018, 10:52:49 PM |
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Re: Holes in the ground You are right, I do not get it. Still do not, I am afraid. But I am curious, maybe you could post a model? ..create the round walls in CAD instead and put them on the sublevel (-500mm), the ground has a rectangular hole... Trying to recreate. Yes, a circular model with no cutout will create a rectangular hole, while walls (or room) will cut along the shape.I then tried using the same circular object below ground WITH a cutout m 0,0.5 a .5,.5 0,0,0 1,0 a .5,.5 0,0,0 -1,0 z for the model in the FurnitureLibraryEditor (or actually, I just added staircaseCutOutShape='m 0,0.5 a .5,.5 0,0,0 1,0 a .5,.5 0,0,0 -1,0 z' in Home.xml). And there is no longer a square, but a circle (well, two circular arcs to be presise) cutout that fits snugly around the circular model. Any shape can be recreated with SVG, but manually. But - it seems we may not be talking about the same thing. As I said, I am curious, so a model would be great to illustrate. ok PS the Home.xml model then had the following properties for the circular shape: <pieceOfFurniture level='level0' name='wallcircle_tmp_with_cutout' model='1/wallcircle_tmp.obj' icon='0' x='820.5' y='388.17648' width='522.00006' depth='521.23444' height='240.0' modelSize='30583' movable='false' staircaseCutOutShape='m 0,0.5 a .5,.5 0,0,0 1,0 a .5,.5 0,0,0 -1,0 z'/> |
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