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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Update on POT/NPOT (powers-of-two/non-powers-of-two) texture issue » » » » Post: Re: Update on POT/NPOT (powers-of-two/non-powers-of-two) texture issue |
Print at Dec 16, 2025, 1:19:56 AM |
| Posted by okh at Aug 18, 2016, 8:57:53 PM |
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Re: Update on POT/NPOT (powers-of-two/non-powers-of-two) texture issue Thanks for enlightenment, most useful elaboration of an issue that Puybaret made me aware of a while back (he takes the trouble to adjust textures of contributed library models) - and I shall never submit a NPOT texture again. While this is unlikely to present problems for the average SH3D user, it is an important point for model and texture contributions. And on the same subject - good textures scaled to a reasonable size requires some attention playing with compression levels (jpg) and (POT) sizes. But it is quite amazing how good results you can get with cleverly made textures without bloating the final SH3D file. ok |
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