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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: textures and resizing objects » » » » Post: Re: textures and resizing objects |
Print at Jan 29, 2026, 3:25:42 AM |
| Posted by okh at Jul 7, 2016, 3:07:13 PM |
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Re: textures and resizing objects ...roof tiles going all the way down, so basically cutting of the small border triangle at the bottom. (hope you understand what I mean...) Not sure. The roof modules were hastily designed and kept simple for a very specific building. Simple elements that do not have too much geometry to interfere when combining sections. That, of course, means a couple of compromises - and lack of elegance and detail. If I get your point, your alternative would be something like this (same thread SF): roof_bnl_special_notxt.zip ![]() But it is no longer a match with the other roof elements... ok PS Basic geometry like this can be made with pretty much any tool - including the Generate 3D shape plugin (see thread 6600) - or even by drawing walls in SH3D, exporting as .obj and import/rotate. |
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