Print at Dec 15, 2025, 9:56:34 PM

Posted by pr1970 at May 6, 2016, 10:12:19 AM
Wall construction issues
Hi All

I`ve been using sweet home for a few years now, i use it for creating 3d realtime & rendered scene from 2d plans primarily.
One thing that has always slightly bugged me is when you`ve exported as an .obj , the windows are cut weirdly into walls resulting in hidden polygons from the floor to the ceiling that can show and cause issues later on especially when doing realtime 3d work. I usually have to go around removing all the hidden polys which is time consuming.
Any chance that an alternative method could be used to create walls.

Finally, one other thing is the scaling of doors/windows. The object is just scaled so you get wider frame posts or stretched doors. Anything that could be done here?

Thanks for all your hard work, its appreciated

Paul