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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Several problem with using Sweet Home 3D » » » » Post: Re: Several problem with using Sweet Home 3D |
Print at Sep 28, 2026, 4:49:48 PM |
| Posted by hansmex at Mar 19, 2016, 5:13:50 PM |
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Re: Several problem with using Sweet Home 3D Walls are drawn with their X,Y coordinates through the middle of the wall. Room surfaces are calculated from the inside of the walls, thus correctly showing the real surface within the walls. When changing walls' length or thickness, rooms are not automatically adapted. To correctly calculate wall length in the drawing to get a specific wall length in the room, you will need to calculate the wall length as follows: (thickness wall A : 2) + wall length + (thickness wall B : 2) as in your example: (30:2) + 100 + (10:2) = 15+100+5 = 120 There have been many (as in MANY) discussions on the forum about changing this behaviour, but no one has ever been able to come up with a good alternative. H ---------------------------------------- Hans Ryzen 7-9700X, 32 GB RAM, 500 GB SSD, 2x 2 TB SSD, Geforce GTX 1060 3 GB |
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