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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Sweet Home 3D 5.2 » » » » Post: Re: Sweet Home 3D 5.2 |
Print at Dec 15, 2025, 5:07:27 PM |
| Posted by HawkDawg at Jan 17, 2016, 3:01:06 AM |
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Re: Sweet Home 3D 5.2 I had just finished adding the latest version of my largest 'furniture' model*; it contains a couple dozen defined materials, of which I remap at least half to a new texture. I know in at least one case I made use of a self-referential texture -- that is, under 'Materials,' I opened a defined texture, selected the existing texture in order to add it to the array of thumbnails, and clicked 'OK'; I then opened another material definition, clicked 'Texture,' and selected the thumbnail I previously added. It sounds like; by adding that new texture to an existing array of thumbnails, SH3D decides it's a new sub-compilation of the original, creating a sub-directory of the original instead of just updating the original. ---------------------------------------- Hawk |
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