Print at Dec 15, 2025, 5:33:06 PM

Posted by okh at Dec 10, 2015, 10:54:29 AM
Re: Recent experiment
By the way, I remembered a couple things:
- Aerial view rendering and Virtual visitor rendering will give slightly different results, both in terms of light, sky and angles (see SF Feature Requests 668 . Experimentation and some trying and failing is to be expected to get it right.
- The picture above (sauna with laundry), is also a test of how the treeline and sky reflected in the little lake - which is a roundish object used as terrain with a reflective surface.
- It could be a good idea to do the outdoor stuff on separate levels (as mazoola does above) - or even in a separate file that can be pasted in for rendering and views later. While it is very nice to get an impression of the view out, it is usually in the way when working on construction/interior details.
- Mostly I like using a sky texture with a thin treeline (or whatever) at the bottom. Works well in rural/suburban areas (if supplemented by objects), for town locations, I would use something different. Or sometimes, use a sunset sky to match afternoon sun produced by SH3D rendering.

These simple sky textures are not really for the great rendering, but it helps break the horizon and get a feel when checking the 3D window. This is a simple (imperfect) example based on a picture taken from a hill nearby and stretched to a 360° panorama.
ok
pan_btsv_trig_horizon_clouds.jpg