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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Sweet Home 3D does not start for directx issues » » » » Post: Re: Sweet Home 3D does not start for directx issues |
Print at Dec 16, 2025, 1:22:33 PM |
| Posted by ElfenM at Oct 29, 2015, 7:02:04 PM |
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Re:
Sweet Home 3D does not start for directx issues UPDATE! Perhaps this can lead to a possible "cure" but I found the following: OpenGL/DirectX on the Lenovo S10 & S12 crashes when rendering the furniture; as stated before. But I think I found where. I found that if when I have a split window with the 2D design window and the 3D view, it crashes when rendering the 2D view. But if I move the borders about on another machine to give me a full 3D view, hiding 2D design window - the file loads, I can move the virtual visitor and the arial views. When I drag down the bar to bring up the 2D view, it crashes, and the furniture in it incompletely rendered. This is only on the Lenovo S10/S12s! Except for that 1 file that crashes on the X200s and the S10/S12's, all other files work fine on the X200s. I even let the S10/S12 load the home in 3D view and let it sit for a couple of minutes, thinking that it would render the furniture in the hidden 2D design window. It does not. Bringing down the bar to bring the 2D into view crashes it. Loading the Home file with the 2D design window alone also crashes it. So the issue is in the rendering of the 2D Design Window. Everything else seems to work. I did notice that on some of the files in 3D View, the top few lines of the texture on the walls is scrambled, but the rest is properly rendered. Don't know why it is so but it is. It might be that one or more textures might be corrupt but still renders OK on most systems. I need to some how take them out of the library and look at them through photoshop. How to do this? |
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