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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Sweet Home 3D 5.0 » » » » Post: Re: Sweet Home 3D 5.0 |
Print at Jan 31, 2026, 12:12:13 AM |
| Posted by mazoola at Jul 8, 2015, 9:11:54 AM |
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Re: Sweet Home 3D 5.0 Here's a problem I've been having since Beta 4 (?), as demonstrated in Beta 12. (No demo file, as it's easier to create your own than download mine.) 1. Create sloping wall. Here I have two, the first sloping from 4 units to 6, the second from 6 units to 4. Texture on wall alternates colors every 1 unit. To make the bug easier to see, on the left hand wall I've defined a baseboard 4 units high with a different texture in 1-unit bands. ![]() 2. Add another level. 3. Return to your original level and change its elevation to something other than 0. (In this instance, I set it to 1 unit.) This enables a floor for the level. Note what happens to the ending height of sloping walls. ![]() (Note: The uneven vertical edges are seemingly an artifact of the surprisingly bad antialiasing -- note the jagged diagonal edges, as well.) Thanks, maz |
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