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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Negative Elevation for Furniture » » » » Post: Re: Negative Elevation for Furniture |
Print at Dec 15, 2025, 5:18:30 PM |
| Posted by onefish at May 9, 2015, 5:20:32 PM |
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Re: Negative Elevation for Furniture Thanks for your reply Hans. I had a look at your example file and I may be missing something but it appeared to have the same problem that I am trying to overcome. When I created a room in level 1 of the example it is at the same level as the verandah. This is to be expected as the verandah floor is a room on level 1 too. The verandah/building that I am trying to draw is a concrete slab on the ground which extends 150mm above the ground. Then there is another 100mm step up into the building. The real problem comes in that I need them all to be part of the same level in sh3d so that I can show them on the same 2d FP (not 3d veiw) with measurements. I'm thinking that I may have to do it with boxes, etc if there's no negative elevation option. I thought that I wouldn't be able to do the odd shaped floor angles with boxes but it turns out that I can achieve it using the method described in the roof tutorial, walls to furniture to object to import and rotate. It is a pain in the neck though as I'll need to increase the wall heights of my drawing by 250mm, floor level to 0, all other items up by 250mm. Is there an easy way to select all walls (just walls)? |
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