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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Negative Elevation for Furniture » » » » Post: Re: Negative Elevation for Furniture |
Print at Dec 17, 2025, 10:51:37 AM |
| Posted by hansmex at May 9, 2015, 12:20:34 PM |
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Re: Negative Elevation for Furniture Maybe you haven't quite understood how to use levels. My suggestion would be that you play around a bit, trying out what you can do with them. Let me give you some ideas: 1 - Ground level - elevation 0 cm Draw some walls that function as the border of your veranda. Their height is the height of the veranda floor. The outside can be given a texture to suit your taste. Here you also draw the stairs that lead to your veranda. Let's assume an elevation of 50 cms. Play with floor thickness in the Level tab to get the desired results. Also, draw the lower part of the walls of your house with the same height as the veranda. Apply a texture, either the same as in step 2, or a different one if you like contrasting top and bottom. 2 - Level 1 - elevation 50 cms Draw the walls of your house. Insert a floor. Apply textures as and when needed. 3 - Insert a floor (with texture) on level 0. Select it and using CTL-X and CTL-V copy it from level 0 to level 1. 4 - Check out the example: house w veranda Hans ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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