Print at Dec 15, 2025, 11:48:56 PM

Posted by alevinemi at Apr 8, 2014, 2:48:20 PM
Re: How to represent sculptures that you don't have a 3-D model for?
Did a quick test, and it looked ok. Let me know if you need a copy of my test file. ok


Many thanks, and it worked. Just for comparison:

My way (bitmap boxes): https://www.youtube.com/watch?v=cWVXMxhASkk

Your way (transparent flat boxes): https://www.youtube.com/watch?v=_MyGGdWQdTE

The transparent boxes are much better. I also went with a circular room to avoid shooting sculptures from the wrong direction.