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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to keep lights from washing out my bitmap boxes? » » » » Post: How to keep lights from washing out my bitmap boxes? |
Print at Dec 16, 2025, 9:13:09 AM |
| Posted by alevinemi at Apr 2, 2014, 1:55:47 PM |
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How to keep lights from washing out my bitmap boxes? The room lights in my room are having an effect that I don't want. Basically, the lights completely wash out the top half of some "pseudo-sculptures". These are actually just boxes with bitmap texture. However, they don't wash out imported models, such as people. I have a screenshot shown, showing both the 3D view and the photo view. Is there an easy way to fix this? Do I have to mess with the matte/shiny settings? Turn off the canned lights, insert custom lights, and alter the power? Any guidance is appreciated - I am very new to this. ![]() |
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