Print at Dec 15, 2025, 11:47:27 PM

Posted by alevinemi at Mar 28, 2014, 12:39:28 PM
How to represent sculptures that you don't have a 3-D model for?
All,

I am building a virtual art gallery of my wife's work using SweetHome3D.

However, we don't have 3D models of her sculptures, and given how detailed they are, making them would be prohibitively time-consuming. I am struggling with how to render these in SweetHome3D.

I have used boxes, and attached 2-D bitmaps to each of the sides, in essence, creating a box with images. That works, but isn't great.

What would be really cool (but don't think is possible) would be to have an object with a bitmap image, but that somehow that image "always faced" the camera in 3-D view or when taking a movie. It would always be in the same location, but would rotate so the 2-D image directly faced the camera. This way, whatever angle you look at the object, you get the same bitmap image.

Is it possible to create an object that breaks the laws of physics like that?