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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Lights in 3D rendering » » » » Post: Re: Lights in 3D rendering |
Print at Dec 18, 2025, 9:23:41 PM |
| Posted by okh at Feb 21, 2014, 11:17:02 AM |
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Re: Lights in 3D rendering Well, 0% means no light, 100% is as strong as it gets. In addition a colour is assigned to each light source (this cannot be edited - unless you dive into the .properties file of a library). By choosing the different coloured lights, you can approximate the colour temperature of the actual light source. The way the light renders also depends on 'competing light sources': i.e. sun height (time of day, date, compass position) and whether ceiling lights are checked in the photo rendering. To direct the light, you can place it within objects/walls with openings. In other words, you have very many elements to play with to get the desired effect. Experimenting may just be the best way of creating your perfect design... ok |
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