Print at Feb 3, 2026, 10:13:49 PM

Posted by okh at Oct 10, 2013, 7:49:26 PM
Re: Sweet Home 3D 4.2
Thanks for taking the trouble to look at this.

For the demohouse, the problem is not with the ceiling, but the roof jumping out in front of the tree in the 3d window when the tree is moved. But again, absolutely no big deal, and it could be an issue with my graphics too.

For the cutouts:

- The two doors to the left with wall and without threshold cut differently (as the image shows). Both models work well with sh3d 4.0/4.1, therefore it is interesting to see how 4.2+ will deal with legacy files: whether earlier openings are filled (unintentionally).

- The two doors to the right on the N to S wall:
- The North door is without threshold, so what you say makes sense and that can be adjusted with SVG. But it cuts differently from the "Round door frame" in the new library, no threshold, but still cuts correctly (SVG added manually?), and it also cuts differently from the rectangular door, also without threshold (and no SVG path added).
- For the South door I added the threshold to see whether that was indeed the solution. But I don't understand why it is slashed diagonally across the arch.

BTW, I did try several alternatives, with and without sides (and with protruding frame). As far as I could tell, that did not make a difference. I still got slashed... :-)

I certainly appreciate the challenges involved here, and don't mind suffering some SVG paths. But it is interesting to know the cutout logic when making new models.

And don't get me wrong. I am awed by the power of sh3d and I certainly have absolutely no complaints...

ok