Print at Dec 16, 2025, 10:18:47 PM

Posted by marqox at Jun 25, 2013, 10:13:54 AM
Re: 3D view wall color problems
Like in real life, the color of each face of an object depends on its orientation towards light and towards the viewer. Under strong light, some colors can get overexposed and green could be seen as yellow for example. Choose a darker color if you don't want that effect, or reduce the light brightness in the 3D view modification dialog.

Thanks, Puybaret.
I have not managed to reproduce the issues of view angle again, like Fortytwo attached here, but attaching some screenshots to explain my color situation.
http://postimg.org/image/ebdfu24lv/
http://postimg.org/image/w7ivafi05/
http://postimg.org/image/wmgnvadgd/

The wall and floor are of same color - yellow (RGB 255, 255, 0), but in 3D they look completely different, regardless of light brightness setting. In rendered image, green is replacing yellow even with full brightness setting (last image).

I understand I can switch to a darker color, but my wife would like to explore possibilities with "varieties" of yellow color for our new flat, and it has been very difficult to get some impressions of that from the 3D view or render.