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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: 40ft HICUBE Container Concept House Project » » » » Post: Re: 40ft HICUBE Container Concept House Project |
Print at Dec 17, 2025, 10:47:14 AM |
| Posted by MsVen at Jun 10, 2013, 10:47:22 AM |
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Re: 40ft HICUBE Container Concept House Project @Emmanuel: No problem! I understand these things happen. ![]() @Hans: Thanks for updating and sharing your container house. Very nice! The spacious design allows a lot of natural light to get in, which I discovered is very important in these type of homes. Compact housing is quite a challenge. Making tight spaces livable, is not as easy as it first seems. The other day a friend challenged me to design a container house which allows for handicap access .... now that's gonna take some innovative ideas! ![]() When you mentioned you updated this file from your archive of designs, I felt inspired once more to finish off a few missing details on one of my first shipping container projects from May 2011 - a 40ft HiCube + 2x8ft modular design that sleeps 10 (!!) and folds up into the 40ft container for transport. I've begun presenting images from that project in my next post. @mdi: Thank you for taking a look at my container house! Yes, storage is very important in small spaces - I shall put more consideration into it. This particular design is a bit of a "splurge" - a mini-mansion if you will. I started out with the intention of connecting a 2nd 40ft HiCube container, and possibly a 20ft container as well. The kitchen you see here is actually a Bar. I opted to make it into a kitchette, with a service hatch to the outside (or into the 2nd container), when I decided to make the unit a self-contained home in it's own right.The 2nd container will have a full kitchen, laundry & BBQ space, another lounge area, and perhaps the 2nd bathroom, which will otherwise be in the 20ft container with a guest bedroom. I dunno ... still shuffling rooms around in my head ATM. ![]() My husband and I have wanted to build a container home for many years. Hopefully, one day our dream will come true. 40ft HICUBE Container Concept House Project (Update) Part One - Complete! I have rendered up a Quality 3 video @ 720x480, of the single bedroom container home in the Original Post. This render took a hefty 24 hours and I'm just too impatient to spend any longer than that. ![]() - Virtual Tour (Q3) - As you can see, Q3 creates an undesirable dotty effect on light blends which sort of "sparkles" in video playback. I've turned the lights down low (10-20% at most), but it doesnt seem to make much difference. Turning lights off completely and using a "light source" can help, but not always. Quality 4 has a similar issue, but nowhere near as severe, however it is possibly related to the "Q4 artifact bug." I think the "Halogen light source" (and light objects with a similar light tone) have more of an issue than the "Incandescent light source" - but I need to conduct more testing to be certain about that (more discussion about light sources in my next post). I don't mean to go on about these render bugs - I'm just hoping the information and extensive examples will help the developers improve the Sunflow engine, and that my tests may also help other designers get a pleasing result in SH3D. The render bugs are quite unfortunate as the overall render quality is rather impressive - beautiful reflections on metals and mirrors, brilliant glass transparencies, nice smooth blending of shadows on matts ... Anyway, here are the final Quality 4 still images (1600x900) of the remaining viewpoints to be shown. This is one of my favourite renders of the series ... look at those gorgeous surfaces! It's almost photo-realistic! ![]() ~ Bar/Kitchette ~ <<-- Full Resolution Image If you zoom in on the full resolution image, you can still see a few black and white artifacts dotted around the lights and some reflective surfaces (the "Q4 artifact bug"). When the entire project is finshed, I will ultimately choose the best images for a presentation portfolio and edit out the blemishes with Photoshop. See More ... Image Format: 1600x900 at Q4 (Best) ~ http://i30.photobucket.com/albums/c302/BitchV...mfromensuite.png~original ~ http://i30.photobucket.com/albums/c302/BitchV...teintoLounge.png~original ~ http://i30.photobucket.com/albums/c302/BitchV...ouseLounge02.png~original ~ http://i30.photobucket.com/albums/c302/BitchV...HouseFoyer02.png~original ~ http://i30.photobucket.com/albums/c302/BitchV...HouseFoyer01.png~original Of course time of day, viewing angle, reflections and shininess of surface, all play a role in artifact severity. In some images however, I noticed it was the object itself. Let's take a closer look at that bug in my next post. Reanimated Housing by Reanimated Residue ~ http://www.reanimatedresidue.com ~ http://www.facebook.com/ReanimatedResidue ---------------------------------------- ![]() Container Housing Projects |
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