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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: bad rendering » » » » Post: Re: bad rendering |
Print at Dec 19, 2025, 12:32:58 AM |
| Posted by Llewelyn at Mar 30, 2013, 9:04:36 AM |
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Re: bad rendering The room was not defined twice, I just checked. levels are 96" with 12" floor, set 108" apart. If I move the next level up to elevation 108.125" the problem goes away. I guess maybe if the ceiling had a texture, not a colour, it might not do that. seems the texture of the floor above is going all the way through the floor, not half-way as the wall textures do. |
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