Print at Dec 15, 2025, 5:18:14 PM

Posted by hansmex at Mar 27, 2013, 1:21:39 PM
Re: Rotate Room
Chris,

If you install the RotateHome plug-in, there's a nice trick that's not documented (yet). Because the Levels feature didn't exist in SH3D at the time the plug-in was written, it was impossible to foresee how the plug-in would behave. It turns out that you can rotate the background plan and models per individual level.

This offers the possibility to import your model on a second level, rotate it to the correct position, then copy it to the level where you assemble your building.

By the way, you should note that the RotateHome plug-in rotates in 90 degree steps only. Maybe it's a good idea to ask the developer of the plug-in to add a feature to rotate in 1 degree increments.

Hans
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Hans

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