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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Adapt level interface » » » » Post: Adapt level interface |
Print at Dec 18, 2025, 7:55:13 PM |
| Posted by hansmex at Jul 31, 2012, 2:12:22 PM |
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Adapt level interface Ever since the introduction of Levels, I've found the level interface very confusing. Therefore, I propose a slightly modified interface, as shown below. ![]() 1 - Elevation underside This is the height above ground level where the floor starts. 2 - Floor thickness No explanation needed here. Except the wish that floors can have a thickness of 0 (zero) and be absent. 3 - Elevation topside This is the sum of 1 and 2, and should be calculated by the program. It serves mainly as information for the user. 4 - Height above topside This is the height of the level. In practice, this will be the height of most walls on that level. In my view this is a more straightforward and easier to understand solution than the one currently used. Hans ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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