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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Apply a texture on a door » » » » Post: Re: Apply a texture on a door |
Print at Dec 20, 2025, 6:01:16 AM |
| Posted by krasse_muraene at Aug 28, 2011, 10:40:55 PM |
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Re: Apply a texture on a door Hello macfrog, Hans & all the other forum members! At the present the tool is a small standalone application that runs under windows (XP/Vista/7) utilizing the DirectX engine to do a little image manipulation. The tool loads an image of your choice and 1. makes a copy of the image in the RAM 2. cuts the copy in 4 pieces 3. swaps positions of these pieces right the opposite way they appear in SH3D 4. saves the new image where you tell it to All you have to do is tell it the input file and the output destination. Let´s say this is the image you want to use as texture on a poster in SH3D: When I place it as a texture in SH3D it looks like this: That´s not what I want, so I feed the image to the tool which delivers me an image like that: When I place it again in SH3D it now looks like this: Fine, that´s what I wanted. Saves me quite some time and hassle when I want to put some posters in a room in SH3D. I also thought about making it as a SH3D plugin, but that would need more time for development, time I don´t have in fact. And in particular I trust that the bug will be resolved, sooner or later. It would be interesting to know if the bug will be removed before putting more work into this. Well, the algorithm is pretty simple, somebody who is allready firm in developing SH3D plugins should be able to implement this pretty fast. But it would be better if the bug itself got fixed. By the way, is this a bug that everybody can reproduce, or does it only occur under certain circumstances and I am one of the unlucky guys? Regards, Thomas |
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