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Ninanoki
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taras elevation

how can i elevate taras (around 20 cm)? do I need to make a new level?
[Apr 7, 2019 7:14:33 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Mike53
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Re: taras elevation

Not sure if you mean terrace or terrain either way i think another level is needed
[Apr 7, 2019 11:17:35 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
digitaltrails
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Re: taras elevation

I used textured boxes resized to large slabs to create a two level deck.
[Apr 8, 2019 5:15:06 AM] Show Printable Version of Post    View Member Profile    Send Private Message    https://www.flickr.com/photos/digitaltrails/ [Link] Report threatening or abusive post: please login first  Go to top 
Mike53
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Re: taras elevation

This file may help, not sure who shared it originally, if it had to guess either okh or cec, thx to whoever it was.
Several shapes made for terra forming
https://www.mediafire.com/file/v5eqfd2z468icjd/geo_sample.sh3d
[Apr 8, 2019 8:08:01 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
okh
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Re: taras elevation

Ah yes, I think I may be to blame for sharing this as a kind of rough draft. There is a thread for this on SourceForge (3D models 299. The selection is pretty limited (and the texture maps are not really good). But the general concept of using geometric shapes as landscape can still be pretty useful.

When Cec shares geometry for landscaping, they are easily distinguishable by a much higher quality...

ok
[Apr 8, 2019 1:15:07 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: taras elevation

Okh, don't blame yourself, these shapes might be basic but they are easy to handle as most of the time for simple objects, as explained at the end of the tip How to design a beautiful garden (shown at the right of the garden in this 3D view).
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Emmanuel Puybaret, Sweet Home 3D developer
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