Features

Download

Online

Gallery

Blog

  Index  | Recent Threads  | List Attachments  | Help  | Search
 Welcome Guest  |  Register  |  Login
Login Name  Password
 

Sweet Home 3D Forum



No member browsing this thread
Thread Status: Active
Total posts in this thread: 29
Posts: 29   Pages: 3   [ 1 2 3 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 8038 times and has 28 replies Next Thread
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
2035 : Towards Mars

Hi,

To whet your appetite (I hope) : here the first picture of my project :
The first manned station on planet Mars.



We see an astronaut, an rover, an Mars return vehicule and a habitation module...
smile
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
[Aug 6, 2016 8:32:24 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

6 months later, the second crew is arrived (vessel at left).


800x600 in Q4 without R1.3.1

The geodesic complex is finished, we see an astronaut in airlock, ready to go out.

The ground is clean, it shoud have more rocks... smile
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
[Aug 7, 2016 7:25:30 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
MartinSK
Advanced Member



Slovakia
Joined: Jul 1, 2016
Post Count: 315
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

aaaaaaaa.... GEODESIC cupola... I was planning to use one of them in my project...
ok.... I will not. biggrin
Good job guy.... I feel I am in red planet
[Aug 7, 2016 8:15:32 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

SOL 213 : Here the rover port near the habitation module is operational.


800x600 in Q4 without R1.3.1

You see in the background 4 solar flowers (1 for each rover, 1 for the habitation module and 1 for the geodesic complex)
smile
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
[Aug 8, 2016 6:59:10 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

No adventure without a grand plan of space exploration...



The mission : Mars One
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
[Aug 8, 2016 5:10:26 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
VeroniQ
Advanced Member



France
Joined: Mar 3, 2015
Post Count: 266
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

Grand control to major bdfd: Bravo, well done!
[Aug 8, 2016 5:54:33 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

Thank you Lady Vero. smile

Here is a morning view of the red planet with the domes, the shed and solar flowers (2 on 4).



smile
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
[Aug 9, 2016 5:54:05 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

SPECIAL FLASH

"allo houston, I think I have a problem". sad

I can no longer generate pictures because the file weighs more than 192 MB!?!

Even the display window does not appear... crying

A call for help is on !
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
----------------------------------------
[Edit 1 times, last edit by bdfd at Aug 9, 2016 7:55:22 PM]
[Aug 9, 2016 7:54:49 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
MartinSK
Advanced Member



Slovakia
Joined: Jul 1, 2016
Post Count: 315
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

Hi bdfd.
I have the same problem sometimes. It happen to me when the project area is a bit too big or when the models are complicated for sh3D renderer. And your problem is in GEODESIC objects. I had the same. Glass GEODESIC objects are really complicated for rendering. And you use not only 1 but 10 in your project!!!!! Your graphic is going to be mad laughing.... Try to hide every objects you can't see in your focus during rendering.
It helped me.
Or try to use lower AA setting if you use 1.3.1. renderer
Martin...
[Aug 10, 2016 8:00:07 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
bdfd
Advanced Member
Member's Avatar

FRANCE
Joined: Mar 29, 2014
Post Count: 1458
Status: Offline
Reply to this Post  Reply with Quote 
Re: 2035 : Towards Mars

@Martin : Indeed, large spirits meet. smile

I had assumed it was the Geodesic domes. sad
Therefore I reworked them and have decreased their number by half.

We begin to approach the software limits. crying

Hooray the project must go on !
Thus was born Mars One bis. applause


800x600 in Q4 without R1.3.1
Look at the new habitation module (made by myself with sh3d & anim8or)
----------------------------------------
with W10 64b 1709 (16.299.19) / Core i7-4790 - RAM 16 MB / GeForce GTX770 2 Go Full HD
sh3d 5.6 with java 1.8.0_144 & java3D 1.6.0
----------------------------------------
[Edit 1 times, last edit by bdfd at Aug 10, 2016 10:21:15 AM]
[Aug 10, 2016 8:59:23 AM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Posts: 29   Pages: 3   [ 1 2 3 | Next Page ]
[ Jump to Last Post ]
Show Printable Version of Thread  Post new Thread

    Get Sweet Home 3D at SourceForge.net. Fast, secure and Free Open Source software downloads
   
© Copyright 2006-2017 eTeks - All rights reserved