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Sweet Home 3D Forum



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PtiNounours
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Re: Sweet Home 3D 3.0

Up file test wall:
http://www.mediafire.com/file/oazbrk5m1dffckr/test_wall.zip



I just saw that render the soil of the last photo with the wall round was brilliant. very nice effect.
[Oct 17, 2010 1:40:43 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: Sweet Home 3D 3.0

And here are the results of the big render lottery:

First run:
Q0 = 3x correct
Q1 = 3x correct
Q2 = left is white
Q3 = 3x correct

Second run
Q0 = 3x correct
Q1 = 3x correct
Q2 = left is white
Q3 = left is white

Third run = see: first run

Fourth run
Q0 = 3x correct
Q1 = 3x correct
Q2 = 3x correct
Q3 = left is white

Fifth run
Q0 = 3x correct
Q1 = 3x correct
Q2 = 3x correct
Q3 = 3x correct

Sixth run = see: fifth run

Seventh run = see fourth run

Have fun!!

Hans
[Oct 17, 2010 2:52:55 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
PtiNounours
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Re: Sweet Home 3D 3.0

I think the problem probably comes from the left wall of the right orientation of faces sketchup. it's really strange, but I would be careful about that now.

Hans, I see you've textures of the 3 walls Q0 and Q1, I have rarely textures displayed in these two qualities, either in photo or video. Only the colors and not textures are displayed in my home at Q0 and Q1 sad
[Oct 17, 2010 3:19:52 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: Sweet Home 3D 3.0

Maybe it's Ubuntu? My version of Java? My video card or drivers? There's a lot of variables in the equation...
[Oct 17, 2010 3:29:18 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
pencilart
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Re: Sweet Home 3D 3.0

This is my latest rendering with the beta:
http://www.storm-artists.net/full/98629
[Oct 17, 2010 10:29:10 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
PtiNounours
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Re: Sweet Home 3D 3.0

Beautiful spacious kitchen
[Oct 18, 2010 12:08:34 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 3.0

I searched the bug described by PtiNounours and tested by others.
It's really weird and looks like that's a bug in SunFlow rendering engine. Sometimes it doesn't even try to render the texture applied to the left object. Investigating might be much more complicated than expected... sad
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Oct 18, 2010 11:35:05 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
hansmex
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Re: Sweet Home 3D 3.0

Emmanuel,

Maybe there are a few things connected here?
1 - The strange behaviour Sebastien noticed
2 - The strange behaviour I noticed with textures and transparency.

Maybe a complete "reformulation" of how textures are applied could be a solution? The fact that the tests on Sebastien's file gave different results for every run, is very strange.

I am compiling a kind of document with info on how OBJ files work, but it's very hard to find a complete and easy to understand manual, that goes into enough detail to explain what I need. Ideally I would like to construct an OBJ file for a cube that does what >>I<< want, and not what some-one else wants :-)

Hans
[Oct 18, 2010 11:52:30 PM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
Puybaret
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Re: Sweet Home 3D 3.0

Sorry Hans, but reversed textures and Sebastian wrong rendering are completely unconnected. Good try, but this won't help! sad

About the OBJ format, create a new thread where you'll ask your questions about it. It's really not a complicated format for a programmer.
----------------------------------------
Emmanuel Puybaret, Sweet Home 3D developer
[Oct 19, 2010 6:54:49 AM] Show Printable Version of Post    View Member Profile    Send Private Message    Hidden to Guest [Link] Report threatening or abusive post: please login first  Go to top 
pencilart
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Re: Sweet Home 3D 3.0

Thanks PtiNounours!
[Oct 19, 2010 6:22:52 PM] Show Printable Version of Post    View Member Profile    Send Private Message [Link] Report threatening or abusive post: please login first  Go to top 
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