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Posts: 163   Pages: 9   [ 1 2 3 4 5 6 7 8 9 | Next Page ]
Post Forum Post Date
Christmas tree not lighting up
Hello and Marry Christmas! Unfortunately this year I was unable to setup my Christmas tree, so I ...
Sweet Home 3D bar Dec 28, 2021, 5:52:31 PM
by Daniels118
Re: Polyline edit split/join
You can use the ...
Wishlist Dec 22, 2021, 11:25:51 PM
by Daniels118
Re: Elevating polylines
You can add polylines to a different level with the proper elevation.
Wishlist Mar 11, 2022, 12:07:17 AM
by Daniels118
Re: Elevating polylines
I'm wondering what is the need of having polylines at many different elevations other than the ...
Wishlist Mar 11, 2022, 8:28:25 AM
by Daniels118
Re: Elevating polylines
The current data model and rendering code for polylines only handle the x-y coordinates, so the ...
Wishlist Mar 16, 2022, 9:20:49 AM
by Daniels118
Re: Elevating polylines
[quote]Polylines coud be elevated but not (yet) from a user interface.[/quote] You're right! ...
Wishlist Mar 16, 2022, 2:32:53 PM
by Daniels118
Re: Bending Furniture like wall
No, at least not every furniture. A furniture can be specifically designed to have hinges and ...
Wishlist Jun 4, 2022, 3:11:15 PM
by Daniels118
Re: Add "o" to OBJWriter output
[quote]the current situation where even a simple section of wall results in 6 seperate objects in ...
Wishlist Jun 17, 2022, 2:07:04 PM
by Daniels118
Re: Add "o" to OBJWriter output
@sjb007 [quote](Gear cog, top right). There is an expander panel named ...
Wishlist Jun 18, 2022, 6:12:45 AM
by Daniels118
Re: Add "o" to OBJWriter output
[quote]Is it possible to check/get the parent groups from a HomePieceOfFurniture?[/quote] I'm ...
Wishlist Jun 20, 2022, 7:45:26 AM
by Daniels118
Re: Add "o" to OBJWriter output
[quote]So when I get the SH3D bit finished, would you mind taking a look over it?[/quote] For ...
Wishlist Jun 20, 2022, 4:06:57 PM
by Daniels118
Re: Add "o" to OBJWriter output
[quote]The only thing I can see to change now is to have rooms separate the floor and ceiling, ...
Wishlist Jun 21, 2022, 9:08:53 AM
by Daniels118
devilish PluginDevToolkit: the dynamic plugin loader for developers
Hello SH3D developers! While writing my plugins the code become a bit complex, and sometime it ...
Developers Jan 11, 2022, 6:14:01 PM
by Daniels118
Re: PluginDevToolkit: the dynamic plugin loader for developers
Salut Emmanuel, I have added the LGPL v3 to both the toolkit and example archives :) Thank you ...
Developers Jan 13, 2022, 12:03:20 PM
by Daniels118
Plugins manager
Hello plugin developers! What you think about having a plugin manager that can help users to find ...
Developers Jan 26, 2022, 3:10:23 PM
by Daniels118
Re: Plugins manager
@YGYL Do you mean you manually edited some plugins to include additional language files? If so, ...
Developers Jan 27, 2022, 10:36:15 AM
by Daniels118
Re: Plugins manager
@Puybaret thank you for the reference, it is a good starting point and of inspiration! @YGYL ...
Developers Jan 28, 2022, 12:15:00 PM
by Daniels118
Re: Plugins manager
Thinking better about your concerns, it would be better if you ask the plugin developers to add ...
Developers Jan 29, 2022, 6:14:01 PM
by Daniels118
Re: Plugins manager
Hello YGYL, and thank you for your contribution smile I have added the translation to the latest ...
Developers Feb 12, 2022, 12:02:09 PM
by Daniels118
Re: Generate roof plugin
Hi Dorin, you're doing a great work with this plugin. About the polyskel algorithm, there is ...
Developers Feb 15, 2022, 6:38:23 AM
by Daniels118
Posts: 163   Pages: 9   [ 1 2 3 4 5 6 7 8 9 | Next Page ]

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