Print at Jun 19, 2019 7:43:40 PM

Posted by db4tech at Oct 10, 2010 7:52:45 PM
Re: Sweet Home 3D 3.0
Another quick test and a different bug, or could this render problem be connected in someway?

Made a plain white image in GIMP, added an Alpha channel, then used the erasure tool set at different opacity levels, to remove areas from the image.

All levels (apart from full opacity) render with the same level of opacity, not sure if that is how it is meant to be? That's not the bug though! The bottom 2 left discs have 100% opacity yet they are the only discs that render as none translucent? sad

Here is the reduced size image produced in GIMP used as a test Alpha texture. I've had to add a beige background, so the different levels of opacity can been seen against the white background of the forum.


Edit: Fix typos and improve readability.
Attachment Alpha test2.sh3d (37285 bytes) (Download count: 269)