Print at Jan 18, 2022, 7:22:30 AM

Posted by db4tech at May 20, 2010, 3:45:32 PM
Re: Simulate sun position and lights/shadows
I never tried using multiple shaders per object. I'll have to test that. Thank you for the idea! smile

Just as long as you don't use Phong C1 biggrin even with Importance sampling turned on it still looks like a squashed ball compared to Uber shader.

Can't wait to test this and see the new render results!