Print at Sep 23, 2019 12:02:54 PM

Posted by Bartosz at Mar 1, 2019 9:46:16 PM
Re: office in green
Adele
Oh yeah, I know exactly what you mean. When using silk shader there is no other option than to modify manually each material of the object with the glossiness slider, not only the object as the whole.
The gloss shader is even worse as it seems to produce "an instant mirror" on everything that has glossiness set to any other value than fully matt.
Anyway I still think you cope with reflections skillfully.

A tip: from my experience - when rendering modify the strength and position of the light sources with regard of camera position for each shot to avoid bad reflections. Don't count on "universal" lights config that looks good from any angle. It doesn't work like that.

Bart