Print at Jul 18, 2019 1:24:04 AM

Posted by WenFai at Aug 10, 2017 3:34:44 AM
question about room.setLevel
For example, I create basic level(first level) and create rooms for my home. Then I use room.setLevel in code to set rooms to higher level(e.g. room.setLevel(new Level(build.intValue()+"",home.getWallHeight() * (build.intValue()-1),5,home.getWallHeight()));).
Then comes the issue, it seems that in SweetHome3D exe, when I select all items for home and drag it to other place or just rotate home, the walls and windows can be dragged or rotate successfully. But rooms still remain there, not being dragged or rotated.
Can the room handle like window that can setElevation directly?

Also, if there a new version for coming weeks?