Print at Jan 27, 2022, 4:40:30 AM

Posted by Puybaret at Jun 11, 2015, 10:49:01 AM
Re: Sweet Home 3D 5.0
Today, the Beta 5 brings Plan > Make level unviewable / viewable menu item and the ability to add or delete an object in a group. Furniture can be added in the currently selected group either with Furniture > Add to group or Edit > Paste to group menu items. So, if you want to move some furniture to a group, just select that furniture, cut it, select the destination group and choose Paste to group.
I guess you would have loved to be able to do the same thing with a simple drag and drop, but this sounds quite too complicate to manage, just when the moved furniture comes from different levels. Note also that if you delete all the furniture of a group, the group itself will be deleted.
Please, be sure to test this feature, including weird moves and undos/redos. I tested many combinations, but I could have forgotten some special cases.

This new beta fixes also the regression in Export to OBJ format feature, a small bug in the management of selection in groups, and it disallows to change the visibility of objects in a group to avoid a too complicated management of the size and elevation of a partially visible group.

dorin, the fact that you can't group a text with some furniture is a good point to push me to add a Color item in the Modify text style menu. Will see...

digitaltrails, you're right, managing baseboards at wall ends isn't so easy but I keep it in mind in case I find an idea...

okh, I'll try to grant an easier access to special properties in the Furniture Library Editor. Not sure it will happen in the coming version though.

storm88, you can already switch from a layer to another with the keyboard arrows when the focus is on plan tabs. I guess you would prefer direct shortcuts, but using Tab / Shift + Tab keys combination to change focused component isn't too hard.
Don't hope to be able to group furniture that don't belong to the same level, because that would become too complicate. Nevertheless, if you think you found a bug, please describe how to reproduce it so I can fix it.
Emmanuel Puybaret, Sweet Home 3D developer