Print at Jan 24, 2022, 1:04:02 PM

Posted by sree.arun.kr at May 30, 2014, 7:33:47 PM
Re: Sweet Home 3D 4.4
Hello, Emmanuel Sir.
I think you are planing to release v4.4 soon, before that could you please add one more feature that apply easy Basic Material Shader Preset like glass, metal, leather and concrete names in modify->material modify-> furniture material panel.
(It effects like glass=transparency, metal= mirror reflection, leather =mate like carpet, concrete = rough floor).
My concept is that 'change material without changing its color and texture,' but only edit its rendering shader type(glass, mirror, phong, ward) module in sunflow.
It will be a helpful thing when some material failed to render properly.
These shaders are predefined(ie values for Ks,Ns,Ni,illum,d,eta) so the user can simply apply material.
If you are going to tell me that why I don't think about shininess, then it doesn't have ability to set glass transparency, metal and mirror reflection need black color. thinking
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