Print at Jan 22, 2021, 7:34:54 AM

Posted by hansmex at Feb 7, 2013, 2:26:41 PM
Re: Sweet Home 3D 4.0

Having played a bit with the new feature in beta 13, I can say that I am VERY happy with it. This is a very useful trick.

Of course there is room for improvement. I noticed that when you wrap a texture around a cylinder, it's used only once vertically and horizontally, regardless of the size of the cylinder, and regardless of the size (in cms) of the texture. Ideally the program takes into account the size of the cylinder, then calculates how many times the texture should be used horizontally and vertically.

More good news:
Transparency (I used a gif) works fine, so you can now make hollow pipes.
Definition of separate surfaces is kept after exporting and importing a model.

I would be delighted if there was a larger set of basic shapes that has their sides defined, such as triangle, cone, arch, etc.


Dual boot - AMD FX6300 6-core, 16GB ram
Windows 10 Pro, SH3D 6.2 with 8 GB memory allowance
Ubuntu 18.04, SH3D 6.2 with 2 GB memory allowance