Print at Oct 21, 2020, 4:53:32 PM

Posted by hansmex at Sep 27, 2011, 6:01:20 PM
Re: Rendering problem

Of course that's the first thing I did. Nevertheless the renders showed the windows as mirrors. When I replaced them with "my" windows, they became transparent from the same position. The "simple" preview render shows the windows as transparent.

My guess was that the reflection is set higher in the OBJ data, and that, combined with the too-strong internal lighting, causes the mirror effect.

Dual boot - AMD FX6300 6-core, 16GB ram
Windows 10 Pro, SH3D 6.2 with 8 GB memory allowance
Ubuntu 18.04, SH3D 6.2 with 2 GB memory allowance