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Class Ground3D


Extends Object3DBranch.

Defined in: Ground3D.js.

Class Summary
Constructor Attributes Constructor Name and Description
 
Ground3D(home, originX, originY, width, depth, waitTextureLoadingEnd)
Creates a 3D ground for the given home.
Method Summary
Method Attributes Method Name and Description
 
update(waitTextureLoadingEnd)
Updates ground coloring and texture attributes from home ground color and texture.
Methods borrowed from class Object3DBranch:
updateTextureTransform
Class Detail
Ground3D(home, originX, originY, width, depth, waitTextureLoadingEnd)
Creates a 3D ground for the given home.
Author: Emmanuel Puybaret.
Parameters:
{Home} home
{number} originX
{number} originY
{number} width
{number} depth
{boolean} waitTextureLoadingEnd
Method Detail
update(waitTextureLoadingEnd)
Updates ground coloring and texture attributes from home ground color and texture.
Parameters:
{boolean} waitTextureLoadingEnd Optional

© Copyrights 2017 Emmanuel PUYBARET / eTeks
Distributed under GNU General Public License
Documentation generated by JsDoc Toolkit 2.4.0 on Wed Oct 25 2017 16:36:08 GMT+0200 (CEST)